Going back to 3d.

Jun 23, 2010 Posted Under: 3D, Cinema4D

It's been a while since I've done 3d for motion design. Just to keep myself from getting rusty, I'm going to make a short action scene.

For the first character, I'm doing a quad – legged mech. Here's the current progress. The initial leg, just making sure that there are no overlapping parts when it moves. Again, all done in Cinema4d.

The hydraulics are simply bones with squash set to %100, letting them slide along their axis. The details on the piston construction is on the image below the video.

piston-construction

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